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public:t-gede-12-1:present [2012/02/07 00:38] – [Presentation of an Existing Game Engine] hannespublic:t-gede-12-1:present [2024/04/29 13:33] (current) – external edit 127.0.0.1
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   - ...the tools that are included. Do thay emphasize any kind of data over other? Can you create data with external tools?   - ...the tools that are included. Do thay emphasize any kind of data over other? Can you create data with external tools?
   - ...what platforms are supported and how seamless is the transition between platforms.   - ...what platforms are supported and how seamless is the transition between platforms.
-  - ...the kinds of good third party components can you use. Are there some already included?+  - ...the kinds of good third party components you can use. Are there some already included?
   - ...the community of developers. What kind of support could you expect?    - ...the community of developers. What kind of support could you expect? 
-  - ...the software licensing schema. How much do you expect to pay in license fees if delivering a single game title using this engine?+  - ...the software licensing scheme. How much do you expect to pay in license fees if delivering a single game title using this engine?
   - ...what genres of games you would consider building with this engine (or why you would not use it at all), and what genres are not appropriate for this engine.   - ...what genres of games you would consider building with this engine (or why you would not use it at all), and what genres are not appropriate for this engine.
  
 ===== Groups ===== ===== Groups =====
  
-| Blender Game Engine  | VífillGunnarBaldur +Presentations take place on Friday the 17th of Februarystarting at 10:20 in the regular class room. Each group has about 8 minutes for the presentation. Make sure all group members get to participate. Use visual materialsbut let them count. Focus on unique or particularly interesting features.
-| Source Engine  | Helgi, Guðmundur +
-| Hero Engine  | Ingi  | +
-| ID Tech 3/4  | Ólafur Unason, Finnur, Ingþór +
-| ID Tech 1  | Birgir, Sigurður +
-| Unity 3D  | Daníel, Jökull +
-| Unreal Engine  | Ólafur Waage, Georg, Hrafn  | +
-| CryENGINE  | Jóhann, Gísli, Brynjólfur +
-| Build Engine  | Jón, Þorsteinn  |  +
-| Creation Engine | Oddur, Ágúst, Rúnar  |+
  
-Undecided  ÁrniKristján |+^Order^Engine^Group^ 
 +|01| Blender Game Engine  VífillGunnar, Baldur 
 +|02| Source Engine  | Helgi, Guðmundur 
 +|03| Hero Engine  | Ingi  | 
 +|04| ID Tech 3/4  | Ólafur Unason, Finnur, Ingþór 
 +|05| ID Tech 1  | Birgir, Sigurður 
 +|B R E A K||| 
 +|06| Unity 3D  | Daníel, Jökull 
 +|07| CryENGINE  | Jóhann, Gísli 
 +|08| Build Engine  | Jón, Þorsteinn  |  
 +|09| Creation Engine | Oddur, Ágúst, Rúnar 
 +|10| Unreal Engine  | Ólafur Waage, Georg, Hrafn  |
  
  
/var/www/cadia.ru.is/wiki/data/attic/public/t-gede-12-1/present.1328575115.txt.gz · Last modified: 2024/04/29 13:32 (external edit)

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