Table of Contents
T-763-INAR: - Intelligent Narrative Technologies - Fall 2016
Basic Info
- Instructor: David Thue
- Contact: Office in Venus floor 2, telephone 599-6412, e-mail davidthue[ ]ru.is
- Class Times: Mondays 9:20-11:05 (M102) & Thursdays 14:00-15:40 (M109)
- Online Forum: Piazza Course Page
- Project Tracking Software: Trello
- Reading List & Schedule: Course Presentation Schedule
Description
The ability to create and revise stories is fundamental to human interaction, but computers are still in their infancy of doing either very well. In this course, we will explore computational storytelling from the perspective of Artificial Intelligence. We will read and analyze key papers from the literature, discuss how such technologies might be applied in different domains (e.g., computer games or training simulations), and obtain hands-on experience by building prototypes that extend previous research.
Reading Materials
There is no course textbook, but you have access to a wide range of relevant research papers online. Of specific relevance are papers from:
All of these sites should allow you to download their papers free of charge (at least for the most recent 3 years).
In general, if a paper that you want to read is paywalled, you might find a preprint on the authors' personal or research group websites (use your Google skills). Failing that, you might still be able to access it via RU's Inter-library Loan system (M.Sc. students get a few free requests).
Reading List
The course reading list is available here: Course Presentation Schedule
Intended Learning Outcomes
Upon completion of the course, students should be able to:
- Discuss current challenges in computational storytelling
- Describe a variety of algorithms and techniques for addressing those challenges
- Present and critique related research, both orally and in writing
- Pursue original research that extends the concepts discussed in class
- Write a conference-level research report
- Identify computational storytelling projects that could be pursued as thesis research
Discussion System
Please try to use the course discussion system (Piazza) for posting questions regarding lectures or your projects, rather than sending e-mail. That way we can build a shared repository of useful questions/answers.
Attendance
Please note that attendance during both classes each week (Mondays and Thursdays) is required. Please inform the instructor if this is hard for you for some reason, such as scheduling conflicts or sick leave.
Course Structure
This course will combine presentations, discussions, and brainstorming in class with a hands-on term project.
Presentations & Discussions
Most classes will be dedicated to presenting and discussing topics in computational storytelling, with each topic grounded by an assigned reading and/or gameplay session. Before coming to each class, everyone will read the assigned paper or play the assigned game. During class, one student will present the assigned paper/game using slides and/or live demonstrations, and everyone else will hand in a written review of the paper/game before the presentation starts (max. 2 pages, single spaced). Guidelines for presentations and reviews will be provided.
Written Reviews
For each paper that the class reads, each student will (individually) write and hand in a review which (1) summarizes the paper's objectives, methods, and key contributions, (2) gives a constructive critique of its content, and (3) makes some suggestions for future work.
Each written review will receive one of three grades: 0 (missing or severely lacking), 0.5 (incomplete), or 1 (complete). Each review will be worth up to 1% of the final grade, for a total of 20% of the final grade. Of the 22 written reviews that each student will complete, the grades of two reviews that scored the lowest will be ignored. For example, for a student who scored 0 for one review, 0.5 for 3 reviews, 1 for 18 reviews, their total score out of 20% would be 18*1% + 2*0.5% = 19% (the 0 and one of the 0.5s would be ignored). Each review must be handed in before the reviewed paper is presented in class; each late review will receive a grade of zero.
Paper Presentations
Each student will present one of the assigned papers and/or games, using slides (and possibly demonstrations) to: (1) describe necessary background information, (2) explain and critique the technique(s) and evaluation(s) (if any) discussed in the paper, and (3) highlight any follow-up work that has been done since the assigned work was published. Each presentation is expected to last roughly 35 minutes, followed by an in-class discussion (led by the presenter) of the assigned game/paper.
Each presentation will be graded based on its content, its organization, and the clarity with which it is delivered. Any student that receives a grade of 6 or lower on their presentation will have an opportunity to improve their grade, either by presenting a different paper to the class (if open slots are available) or re-presenting the same paper to the instructor's research group, following improvements made based on instructor guidance.
NB: Each student must complete their Paper Presentation to qualify to receive a grade on the Final Report.
Presentation Schedule
The presentation schedule is available here: Course Presentation Schedule
Participation Grade
The participation grade will be based on the instructor's subjective evaluation of the student's participation throughout the semester. This evaluation will focus mostly on their activity during class discussions, but may also consider their use of the online forums and project tracking tools.
Term Project
Beginning in Week 7, students will work on a research project in teams of 2 to 3. The topic of the project must be related to computational storytelling, and the project itself must focus on using AI techniques to address a particular challenge. We will form teams on September 16 (Week 5) following an in-class Idea Jam, during which everyone will propose and discuss several ideas for potential term projects. Each team will propose a project via written hand-in, and, upon its approval by the instructor, work to complete their project for the remainder of the term. Each team's project will be evaluated in four parts: a Project Proposal (due on September 23), Project Updates from Week 7 onward, a Final Presentation (Nov 25 at 13:00 in M102), and a Final Report in the format of a standard conference paper (due Nov 24 at noon; this course has no final exam).
Near the end of the end of the term, class time will be set aside for teams to work on their projects and obtain direct feedback from the instructor.
Project Updates
Project Updates are short presentations (5 minutes of slides/demos + 5 minutes for discussion) given by one team at the end of each class from Week 6 onward. Whenever a student presents a paper at the beginning of a class, their team will give a project update at the end of that class.
Deliverables
Description | Material | Quantity | Due | Weight |
---|---|---|---|---|
Written Reviews | Document (1-2 pgs) | N* per student | By the start of each class | 20% |
Paper Presentations | Presentation | 1* per student | Check Schedule | 15% |
Project Proposal | Document (2-3 pgs) | 1 per team | Fri Sep 23 (by 17:00) | 5% |
Project Updates | Short Presentation | 1 or 2 per team | Varies (see above) | 5% |
Project Updates | Trello Activity | Weekly activity per team | Week 7 onward | 5% |
Final Presentation | Presentation & Demonstration | 1 per team | Fri Nov 25 (13:00 in M102) | 15% |
Final Report | Document (5-6 pgs AAAI-style) | 1 per team | Thu Nov 24 (by 12:00) | 30% |
Total | 95% |
* This number may change if the class size changes.
Grading
Part of Course | Total Weight |
---|---|
Individual Work | |
Written Reviews | 20% |
Paper Presentation | 15% |
Participation | 5% |
Group Work | |
Project Proposal | 5% |
Project Updates | 10% |
Final Presentation | 15% |
Final Report | 30% |
Total | 100% |