User Tools

Site Tools


public:t-763-inar-14-3-schedule

This is an old revision of the document!


Please note that this schedule is subject to change.

WeekDateTopicPaper/GamePresenter
1Aug 19Introduction & OverviewDavid
Aug 21Experience Management #1A Computational Model of Perceived Agency in Video GamesDavid
2Aug 26Agent-Based Systems #1Thespian: Using Multi-Agent Fitting to Craft Interactive DramaTBA
Aug 28Narrative Planning #1An Intent-Driven Planner for Multi-Agent Story GenerationTBA
3Sep 2Dialogue Generation #1Perceived or Not Perceived: Film Character Models for Expressive NLGTBA
Sep 4Crowd-sourced Generation #1Paper: The Restaurant Game: Learning Social Behavior and Language from Thousands of Players Online; Game: The Restaurant GameTBA
4Sep 9Cognitive Psychology #1A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based ApproachTBA
Sep 11Procedural Content Generation #1Experience-Driven Procedural Content Generation David
5Sep 16Brainstorming Jam
Sep 18Procedural Content Generation #2TBADavid
6Sep 23Experience Management #2Paper: Façade: An Experiment in Building a Fully-Realized Interactive Drama; Game: FaçadeTBA
Sep 25Experience Management #3Believable Agents and Intelligent Story Adaptation for Interactive Storytelling TBA
7Sep 30Agent-Based Systems #2Paper: Comme il Faut 2: A fully realized model for socially-oriented gameplay; Game: Prom WeekTBA
Oct 2Agent-Based Systems #3FearNot! - an experiment in emergent narrativeTBA
8Oct 7Narrative Planning #2Controlling Narrative Generation with Planning Trajectories: the Role of ConstraintsTBA
Oct 9Narrative Planning #3Evaluating Planning-Based Experience Managers for Agency and Fun in Text-based Interactive NarrativeDavid
9Oct 14Dialogue Generation #2Say Anything: A Massively Collaborative Open Domain Story Writing CompanionTBA
Oct 16Crowd-sourced Generation #2Story Generation with Crowdsourced Plot GraphsTBA
10Oct 21Cognitive Psychology #2Achieving the Illusion of AgencyTBA
Oct 23Player Modelling #1Goal Recognition with Markov Logic Networks for Player-Adaptive GamesTBA
11Oct 28Player Modelling #2Data-Driven Personalized Drama ManagementTBA
Oct 30Summary & Young Research HighlightsDavid
12Nov 4Project Work
Nov 6Project Work
/var/www/cadia.ru.is/wiki/data/attic/public/t-763-inar-14-3-schedule.1408404449.txt.gz · Last modified: 2024/04/29 13:33 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki