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public:t-vien-15-3:lab_5_materials [2015/09/17 19:28]
hannes [Documentation]
public:t-vien-15-3:lab_5_materials [2015/09/17 19:30] (current)
hannes [Preparation]
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 ===== Preparation ===== ===== Preparation =====
  
-  * You should make sure that you have a ready-to-use character and some animations in your project (type ''char'' into the **search** box in the project browser to locate a character, and also next to that box there is a **search by type** icon, press it - without any text in the search box - and select ''AnimationClip'' to see how many animation clips you have). If you don't have a character and animations, you can retrieve a bunch by importing the "Characters" package from the **Assets** menu, or the "Raw Mocap data for Mecanim" package from the asset store.+  * You should make sure that you have a ready-to-use character and some animations in your project (next to the searcc box in the project view there is a **search by type** icon, press it - without any text in the search box - and select ''AnimationClip'' to see how many animation clips you have). If you don't have a character and animations, you can retrieve a bunch by importing the "Characters" package from the **Assets** menu, or the "Raw Mocap data for Mecanim" package from the asset store. 
  
 ===== Documentation ===== ===== Documentation =====
/var/www/ailab/WWW/wiki/data/pages/public/t-vien-15-3/lab_5_materials.txt ยท Last modified: 2015/09/17 19:30 by hannes