public:t-vien-14-1:lab_4_materials
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| public:t-vien-14-1:lab_4_materials [2014/02/05 11:25] – [Preparation] hannes | public:t-vien-14-1:lab_4_materials [2024/04/29 13:33] (current) – external edit 127.0.0.1 | ||
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| - | ====== Lab 3: Indoor Environment ====== | + | ====== Lab 4: Indoor Environment ====== |
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| ===== Goal ===== | ===== Goal ===== | ||
| - | The goal of this lab is to create an interactive indoor environment, | + | The goal of this lab is to create an interactive indoor environment, |
| ===== Preparation ===== | ===== Preparation ===== | ||
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| - It would be best to have the entire puzzle logic inside the puzzle object itself (the puzzle pieces don't even have to know they are part of a puzzle). For example, the puzzle object could posess references to each of the toggling objects and check for their state in each update, comparing them to the solution. | - It would be best to have the entire puzzle logic inside the puzzle object itself (the puzzle pieces don't even have to know they are part of a puzzle). For example, the puzzle object could posess references to each of the toggling objects and check for their state in each update, comparing them to the solution. | ||
| - **OPTIONAL: Provide hints** To be fair to the person trying to get out of your environment, | - **OPTIONAL: Provide hints** To be fair to the person trying to get out of your environment, | ||
| + | - **OPTIONAL: Flashlight** Attach a spot light source to your camera for an additional " | ||
| + | - **OPTIONAL: Outdoor Environment** What's on the other side of the final door? | ||
/var/www/cadia.ru.is/wiki/data/attic/public/t-vien-14-1/lab_4_materials.1391599534.txt.gz · Last modified: 2024/04/29 13:33 (external edit)