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public:t-vien-14-1:lab_3_materials [2014/01/29 11:30] hannespublic:t-vien-14-1:lab_3_materials [2024/04/29 13:33] (current) – external edit 127.0.0.1
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 ====== Lab 3: Outdoor Environment ====== ====== Lab 3: Outdoor Environment ======
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 +{{:public:t-vien-14-1:terrain.png?400|}}
  
 ===== Goal ===== ===== Goal =====
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 ===== Procedure ===== ===== Procedure =====
  
-  - **Decide on a Theme* Decide what kind of story you wish to tell. You do not have to decide on any details, just a rough theme which you can summarize in a title, e.g. "The search for the city of gold", "Stranded and lost", "The valley time forgot", "The Dwarves last stand", "Save our planet"+  - **Decide on a Theme** Decide what kind of story you wish to tell. You do not have to decide on any details, just a rough theme which you can summarize in a title, e.g. "The search for the city of gold", "Stranded and lost", "The valley time forgot", "The Dwarves last stand", "Save our planet"
   - **Plan and Design** On a piece of paper (or on your computer, if that is more comfortable) make a rough map / sketch of an outdoor environment that supports your theme. Remember the following:    - **Plan and Design** On a piece of paper (or on your computer, if that is more comfortable) make a rough map / sketch of an outdoor environment that supports your theme. Remember the following: 
     - You need a "natural" border that keeps the user confined to your environment. For an outdoor environment it is easiest to either make (1) an island surrounded by water or (2) a valley/canyon surrounded by steep slopes / mountains.     - You need a "natural" border that keeps the user confined to your environment. For an outdoor environment it is easiest to either make (1) an island surrounded by water or (2) a valley/canyon surrounded by steep slopes / mountains.
/var/www/cadia.ru.is/wiki/data/attic/public/t-vien-14-1/lab_3_materials.1390995038.txt.gz · Last modified: 2024/04/29 13:33 (external edit)

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