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public:t-vien-14-1:lab_3_materials [2014/01/29 11:30] – created hannespublic:t-vien-14-1:lab_3_materials [2024/04/29 13:33] (current) – external edit 127.0.0.1
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 ====== Lab 3: Outdoor Environment ====== ====== Lab 3: Outdoor Environment ======
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 +{{:public:t-vien-14-1:terrain.png?400|}}
  
 ===== Goal ===== ===== Goal =====
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   - Make sure you have an account in the Unity Asset Store. You can create an account on the [[https://www.assetstore.unity3d.com/|store's web page]] if you like. Once you are inside Unity, you can access the store through **Window->Asset Store**.   - Make sure you have an account in the Unity Asset Store. You can create an account on the [[https://www.assetstore.unity3d.com/|store's web page]] if you like. Once you are inside Unity, you can access the store through **Window->Asset Store**.
-  - Download and import the free **Terrain Assetspackage from Unity through the Asset Store. The package will get imported into your currently open project.+  - Download and import the free **Terrain Assets** package from Unity through the Asset Store. The package will get imported into your currently open project.
   - Browse the Asset Store for other free terrain and environmental assets (you can of course also purchase things you like, but you are certainly not required to spend money in this class ;-) ).   - Browse the Asset Store for other free terrain and environmental assets (you can of course also purchase things you like, but you are certainly not required to spend money in this class ;-) ).
  
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 ===== Procedure ===== ===== Procedure =====
  
-  - **Decide on a Theme* Decide what kind of story you wish to tell. You do not have to decide on any details, just a rough theme which you can summarize in a title, e.g. "The search for the city of gold", "Stranded and lost", "The valley time forgot", "The Dwarves last stand", "Save our planet"+  - **Decide on a Theme** Decide what kind of story you wish to tell. You do not have to decide on any details, just a rough theme which you can summarize in a title, e.g. "The search for the city of gold", "Stranded and lost", "The valley time forgot", "The Dwarves last stand", "Save our planet"
   - **Plan and Design** On a piece of paper (or on your computer, if that is more comfortable) make a rough map / sketch of an outdoor environment that supports your theme. Remember the following:    - **Plan and Design** On a piece of paper (or on your computer, if that is more comfortable) make a rough map / sketch of an outdoor environment that supports your theme. Remember the following: 
     - You need a "natural" border that keeps the user confined to your environment. For an outdoor environment it is easiest to either make (1) an island surrounded by water or (2) a valley/canyon surrounded by steep slopes / mountains.     - You need a "natural" border that keeps the user confined to your environment. For an outdoor environment it is easiest to either make (1) an island surrounded by water or (2) a valley/canyon surrounded by steep slopes / mountains.
/var/www/cadia.ru.is/wiki/data/attic/public/t-vien-14-1/lab_3_materials.1390995006.txt.gz · Last modified: 2024/04/29 13:33 (external edit)

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