User Tools

Site Tools


public:t-vien-08-1:final_oral_exam

This is an old revision of the document!


Final Oral Exam

Summary

  • Time: Thursday (3.April) 13:00-15:00, Friday (4.April) 9:00-12:15
  • Location: Thursday: K-22; Friday: 2nd floor meeting room
  • Aids: No materials allowed (including during the 20 minute preparation time)

Duration

  • 20 minutes preparation time
  • 20 minutes test time
  • 10 minute transition/overhead time
  • I.e. plan for 50 minutes total

Contents

  • 10% One design discussion question where you are given a virtual environment design scenario (take a look at the various applications) and you have to address various design and high-level implementation factors that cover topics from the lectures. You will get this scenario handed to you when you arrive and get 20 minutes to prepare it before discussing it with the examiners. The discussion should not take more than 10 minutes.
  • 10% One random technical explanation question from any lab topic (Panda 3D feature). Should not take more than 5 minutes. Possible topics:
    • Scene Graph
    • Tasks and Event Handling
    • Collision Detection
    • Intervals
    • Animating Actors (using Blender)
    • Pixel (fragment) and Vertex Shaders (generally how they work)
    • Graphical User Interface Controls (GUI)
    • Finite State Machines
  • 10% One random theoretical discussion for 5 minutes. You will get one topic from the following list and you are expected to explain and discuss the related concepts and their implication for virtual environments:
    • The illusion of reality and mental models (week 1: The illusion of reality)
    • How one perceives immersion in 3D environments (week 1: The illusion of reality)
    • Definition and usefulness of the presence concept (week 3: Presence and Immersion)
    • Flow and making interfaces invisible (week 4: Action)
    • User action and constraints (week 4: Action)
    • Virtual cinematography and user perspective (week 4: Cinematography)
    • The different roles of actors in virtual environments and their layered construction (week 5: Actors and interaction)
    • The possible role of automation in user Avatars (week 6: Avatars and levels of control)
    • Fundamental principles of animation applied to 3D animation (week 9: Character Animation)

Schedule

THURSDAY 3. APRIL
[1]  13:00
[2]  13:25
[3]  13:50
[4]  14:15
[5]  14:40

FRIDAY 4. APRIL
[6]  09:00
[7]  09:25
[8]  09:50
[9]  10:15
[10] 10:40
[11] 11:05
[12] 11:30
[13] 11:55
/var/www/cadia.ru.is/wiki/data/attic/public/t-vien-08-1/final_oral_exam.1206985358.txt.gz · Last modified: 2024/04/29 13:33 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki