public:t-vien-07-1:group_3
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| public:t-vien-07-1:group_3 [2007/02/23 02:33] – freyr | public:t-vien-07-1:group_3 [2024/04/29 13:33] (current) – external edit 127.0.0.1 | ||
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| * The simulated environment provides us with an interface that mimics the low-level controls we expect from the robot. | * The simulated environment provides us with an interface that mimics the low-level controls we expect from the robot. | ||
| * Realization of this simulation environment will enable future students to write modules that control and interact with the robot in a distributed manner. | * Realization of this simulation environment will enable future students to write modules that control and interact with the robot in a distributed manner. | ||
| - | * Vast swarms of super intelligent robots will roam the internet. | + | * The ability to setup scenarios where all factors are controllable is very important. Also the ability to interact with and monitor sensors, actuators, postures other informations that has spatio-temporal meaning. |
| - | + | ||
| - | * Sketches would be cool. | + | |
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| * Ultrasonic sonars are simulated with geometric collision systems as well. This will enable collision avoidance algorithms to be developed along with environmental mapping. | * Ultrasonic sonars are simulated with geometric collision systems as well. This will enable collision avoidance algorithms to be developed along with environmental mapping. | ||
| * Visual imaging is possible using virtual cameras and rendering straight to memory. | * Visual imaging is possible using virtual cameras and rendering straight to memory. | ||
| - | * How are you going to make your environment help us get to this better place? | + | * 3d audio may be used to simulate microphone input for sound detection and processing. |
| - | * What special features | + | * An interface to write programs |
| - | * What other seemingly useless but cool features | + | * The simulation environment |
| + | * Provide | ||
| + | * The simulation is connected to a distributes system that will provide the robot itself with scalability, | ||
| + | |||
| ===== Prototype ===== | ===== Prototype ===== | ||
| + | * Uses Ogre3d graphics engine to power the visualization along with physics and collisions through extensions. | ||
| + | * Will recreate the CADIA lab to use as a simulation environment. | ||
| + | * Will implement the lowest layers of the Skundar robot interface. | ||
| + | * Simulate sensors | ||
| + | * Sonars | ||
| + | * Position tracking (speed, direction, displacement) | ||
| + | * Ranger camera | ||
| + | * Joint positions from head unit | ||
| + | * Publishes sensor information using Psyclone whitebords | ||
| + | |||
| - | * If you don't get to implement the whole system as you imagine it, what will your prototype at least be capable. | ||
| - | * This is where you control expectations. | ||
| ===== References / Links ===== | ===== References / Links ===== | ||
| - | * Useful links or references to related work. | + | * [[http:// |
| - | + | * [[http:// | |
| - | + | * {{public: | |
| - | + | ||
/var/www/cadia.ru.is/wiki/data/attic/public/t-vien-07-1/group_3.1172197992.txt.gz · Last modified: 2024/04/29 13:32 (external edit)