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public:t-gede-13-1:main [2013/04/03 21:54] – [Basic Info] hannes | public:t-gede-13-1:main [2024/04/29 13:33] (current) – external edit 127.0.0.1 |
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|[[PRESENT]]|Presentation| Existing Game Engine |Thu Jan 17|Tue Feb 12|10%| | | |[[PRESENT]]|Presentation| Existing Game Engine |Thu Jan 17|Tue Feb 12|10%| | |
|{{public:t-gede-13-1:gede-problem2.pdf|PROB2}}|Second Problem Set| Weeks 4-7 |Thu Feb 21|Fri Mar 1|5%| | | |{{public:t-gede-13-1:gede-problem2.pdf|PROB2}}|Second Problem Set| Weeks 4-7 |Thu Feb 21|Fri Mar 1|5%| | |
|PROB3|Third Problem Set| Weeks 8-9|Thu Mar 14|Fri Mar 22|5%| | | |{{public:t-gede-13-1:gede-problem3.pdf|PROB3}}|Third Problem Set| Week 11|Thu Apr 11|Sun Apr 24|5%| | |
|[[PROJECT]]|Final Project| "New" Game Engine technology|Thu Feb 21|Tue Apr 09|35%| | | |[[PROJECT]]|Final Project| "New" Game Engine technology|Thu Feb 21|Tue Apr 09|35%| | |
^ ^ ^ ^ ^ Total^ 60% ^ ^ | ^ ^ ^ ^ ^ Total^ 60% ^ ^ |
| 03 (JAN 28-01) | [[Lab3|"LAB3: Resources"]] (Chapter 6) | Chapter 5: Engine Support Systems | PROB1 | | | 03 (JAN 28-01) | [[Lab3|"LAB3: Resources"]] (Chapter 6) | Chapter 5: Engine Support Systems | PROB1 | |
| 04 (FEB 04-08) | [[Lab4|"LAB4: Human Interface Devices (Chapter 8)"]] | Guest: Andie Nordgren (Technical Producer CCP) | | | | 04 (FEB 04-08) | [[Lab4|"LAB4: Human Interface Devices (Chapter 8)"]] | Guest: Andie Nordgren (Technical Producer CCP) | | |
| 05 (FEB 11-15) | Engine Presentations | Chapter 10: Rendering | PRESENT | | | 05 (FEB 11-15) | [[http://www.youtube.com/user/RUClassGEDE|Engine Presentations]] | Chapter 10: Rendering | PRESENT | |
| 06 (FEB 18-22) | [[Lab5|"LAB5: Scene Graph"]] | Guest: Dr. Harri Darri (Programmer, CCP) | | | | 06 (FEB 18-22) | [[Lab5|"LAB5: Scene Graph"]] | Guest: Dr. Harri Darri (Programmer, CCP) | | |
| 07 (FEB 25-01) | Catch Up on Labs | No Class | PROB2 | | | 07 (FEB 25-01) | Catch Up on Labs | No Class | PROB2 | |
| 08 (MAR 04-08) | [[Lab6|"LAB6: Programmable Shaders"]] | Shaders and Effects | | | | 08 (MAR 04-08) | [[Lab6|"LAB6: Programmable Shaders"]] | Chapter 10: Rendering and Shader Programming | | |
| 09 (MAR 11-15) | [[Lab7|"LAB7: Collision and Physics"]] (Chapter 12) | Guest: Páll Ragnar (Graphics Programmer, CCP) | | | | 09 (MAR 11-15) | [[Lab7|"LAB7: Collision and Physics"]] (Chapter 12) | Guest: Páll Ragnar (Graphics Programmer, CCP) | | |
| 10 (MAR 18-22) | Final Status Meetings | Chapter 14: Runtime Gameplay Foundation | PROB3 | | | 10 (MAR 18-22) | Final Status Meetings | Chapter 14: Runtime Gameplay Foundation | PROB3 | |