public:t-gede-12-1:lab_2
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Table of Contents
Lab 2: Getting Meshes and Materials into Ogre 3D
Under construction
Required Tools
- Blender 3D modeling and rendering environment, use the latest version
- Blender2Ogre Plug-in for Blender 2.5 and above
- Download the file blender2ogre-0.5.5.zip
- Run Blender and from File→User Preferences… choose the Addons panel and click the Install Add-On button. Navigate to and select your downloaded ZIP archive.
- Once Blender has processed the ZIP file you should see the exporter listed, but grayed out. Check the check-box next to it to activate it.
- Now you can run the exporter from the Blender File→Export menu (pick the Ogre 3D export) and make sure that the object you want to export has been selected in the 3D scene.
- Make sure that the OgreXMLConverter.exe (or OgreXMLConverter_d.exe) is in your executable system path, you will find this tool inside your built Ogre system in a folder called bin\Release (or bin\Debug)
What to Do in this Lab
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