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public:t-720-atai:atai-19:lecture_notes_w3 [2019/09/06 10:13] – [What Kind of Task-Environments do AGI sysetms target?] thorissonpublic:t-720-atai:atai-19:lecture_notes_w3 [2024/04/29 13:33] (current) – external edit 127.0.0.1
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-====What Kind of Worlds shold AGI systems handle?====+====What Kind of Worlds should AGI systems handle?====
 |  Novelty  | Novelty is encountered by controllers in Worlds where the World is vastly larger in variety than the controller can store in a lookup table. Interaction between Environmental elements (subsets of <m>V_E</m>) produces phenomena of a different //**kind**// than the elements that interact.   | |  Novelty  | Novelty is encountered by controllers in Worlds where the World is vastly larger in variety than the controller can store in a lookup table. Interaction between Environmental elements (subsets of <m>V_E</m>) produces phenomena of a different //**kind**// than the elements that interact.   |
 |  Balance  | The Worlds we are interested in strike a balance between completely dynamic and completely static. \\ They also strike a balance between completely deterministic and completely random; some regularity must exist at a level that is observable initially by a learning agent.  | |  Balance  | The Worlds we are interested in strike a balance between completely dynamic and completely static. \\ They also strike a balance between completely deterministic and completely random; some regularity must exist at a level that is observable initially by a learning agent.  |
/var/www/cadia.ru.is/wiki/data/attic/public/t-720-atai/atai-19/lecture_notes_w3.1567764808.txt.gz · Last modified: 2024/04/29 13:32 (external edit)

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