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public:t-713-mers:mers-24:empirical-reasoning-1 [2024/08/20 12:23] – created thorissonpublic:t-713-mers:mers-24:empirical-reasoning-1 [2024/11/05 11:33] (current) – [Non-Axiomatic Reasoning] thorisson
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-======EMPIRICAL REASONING I======+======Empirical Reasoning (I)======
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 |  Perception  | A process that is part of the cognitive system of intelligent systems and whose purpose is to measure and produce outcomes of measurements, in a format that can be used by the control apparatus of which it is part.  | |  Perception  | A process that is part of the cognitive system of intelligent systems and whose purpose is to measure and produce outcomes of measurements, in a format that can be used by the control apparatus of which it is part.  |
 |  Percept  | The product of perception -- produced outcomes of measurements.  | |  Percept  | The product of perception -- produced outcomes of measurements.  |
-|  Goal  | A substate of a World. A (steady-)state that could be achieved by an agent, if assigned.  |+|  Goal  | A substate of a World. \\ A (steady-)state that could be achieved by an agent, if assigned.  |
 |  Sub-Goal  | A substate of a World that can serve as an intermediate state towards achieving a (higher-level) goal.  | |  Sub-Goal  | A substate of a World that can serve as an intermediate state towards achieving a (higher-level) goal.  |
 |  Constraints  | A set of limitations that serve to reduce the degrees of freedom in performing a task or achieve a goal.   | |  Constraints  | A set of limitations that serve to reduce the degrees of freedom in performing a task or achieve a goal.   |
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 |  Knowledge  | Actionable information. Information that can be used for various purposes.  | |  Knowledge  | Actionable information. Information that can be used for various purposes.  |
 |  Knowledge Acquisition  | The production of information-based models from experience.   | |  Knowledge Acquisition  | The production of information-based models from experience.   |
-|  Empirical Learning Agent  | An agent that can get better at doing tasks and achieving goals through its own experience.   |+|  Empirical Learning Agent  | An agent that can get better at doing tasks and achieving goals through its own experience. \\  The term 'empirical' refers to the physical world.   |
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-====Empirical Reasoning vs. Mathematical Reasoning ==== +====Principles of Empirical Reasoning vs. Mathematical Reasoning ==== 
  
 ^  **TOPIC**    **MATHEMATICAL REASONING**  ^  **EMPIRICAL REASONING**  ^ ^  **TOPIC**    **MATHEMATICAL REASONING**  ^  **EMPIRICAL REASONING**  ^
 |  \\ Target Use  |  Specify/define complete ruleset/system for closed worlds. \\ Intended for use with necessary and sufficient info. \\ Meant for dealing with mathematical domains.  |  Figure out how to get new things done in open worlds. \\ Intended for use with incomplete and insufficient info. \\ Meant for dealing with physical domains.     | |  \\ Target Use  |  Specify/define complete ruleset/system for closed worlds. \\ Intended for use with necessary and sufficient info. \\ Meant for dealing with mathematical domains.  |  Figure out how to get new things done in open worlds. \\ Intended for use with incomplete and insufficient info. \\ Meant for dealing with physical domains.     |
-|  World Assumption  |  Closed and certain.  \\ Axioms fully known and enumerated. \\ Axiomatic and Platonic (hypothetical)  |  Open and uncertain. \\ at least one unknown axiom exist at all times; \\ every known axiom is defeasible<sup>1</sup> (not guaranteed). \\   | +|  World Assumption  |  Closed and certain.  \\ Axioms fully known and enumerated. \\ Axiomatic and Platonic (hypothetical)  |  Open and uncertain. \\ At least one unknown axiom exist at all times; \\ every known axiom is defeasible<sup>1</sup> (not guaranteed). \\   | 
-|  Energy, Time, Space  |  Independent of energy, space and time \\ (unless specifically put into focus).  |  Limited by timeenergy and space; \\ LEST (limited energy, space and time) is central concept.  |+|  Energy, Time, Space  |  Independent of energy, space and time \\ (unless specifically put into focus).  |  Limited by energy, space & time (LEST); \\ This is of central concern.  |
 |  Source of Data  |  Mostly hand-picked by humans from a pre-defined World.    |  Mostly measured by reasoning system itself, \\ from a mostly undefined World.   | |  Source of Data  |  Mostly hand-picked by humans from a pre-defined World.    |  Mostly measured by reasoning system itself, \\ from a mostly undefined World.   |
-|  Human-Generated Info  |  Large ratio of human to machine-generated info (>1). Human-generated info is detailed and targets specific topics and tasks.     Small ratio of human to machine-generated info (<<1). Human-generated info is provided in a small 'seed' and targets general bootstrapping.   |+|  Human-Generated Info  |  Large ratio of human to machine-generated info (> 1). Human-generated info is detailed and targets specific topics and tasks.     Small ratio of human to machine-generated info (<< 1). Human-generated info is provided in a small 'seed' and targets general bootstrapping.   |
 |  System-Produced Output  |  Guaranteed to be correct if the premises and rule use is correct.  |  Not guaranteed to be correct - always defeasible.  | |  System-Produced Output  |  Guaranteed to be correct if the premises and rule use is correct.  |  Not guaranteed to be correct - always defeasible.  |
 |  Data Reliability  |  Always trusted.    Never fully trusted; always incomplete.  | |  Data Reliability  |  Always trusted.    Never fully trusted; always incomplete.  |
 |  Data Availability  |  Most data is available. No hidden data.  |  Most data is unavailable and/or hidden.   | |  Data Availability  |  Most data is available. No hidden data.  |  Most data is unavailable and/or hidden.   |
 |  Data Types  |  Known a-priori. Statements always syntactically correct; pre-defined syntax.    Mostly not known; tiny dataset provided a-priori.  |  Data Types  |  Known a-priori. Statements always syntactically correct; pre-defined syntax.    Mostly not known; tiny dataset provided a-priori. 
-|  Permitted Values  |  Primarily Bool (True, False)  |  Highly variable combinations of Bool, N, Z, Q, R, C, \\ **as well as 'uncertain' and 'not known'.** +|  Permitted Rule Values  |  Primarily Bool (True, False) \\ Rarely augmented by "unknown"  Highly variable combinations of Bool, N, Z, Q, R, C, \\ **as well as 'uncertain' and 'not known'.** 
-|  Information Amount  |  Inevitably sparse (due to being fully known).  |  Always larger than available processing - overwhelming.   |+|  Information Amount  |  Inevitably sparse (due to being fully known).  |  Always vastly larger than available processing - overwhelming.   |
 |  Statements  |  Clear, clean and complete.    Most statements are incomplete; rarely clear and clean.    |  Statements  |  Clear, clean and complete.    Most statements are incomplete; rarely clear and clean.   
 |  Incorrect Statements  |  Guaranteed to be identifiable.    Cannot be guaranteed to be identifiable.  |  Incorrect Statements  |  Guaranteed to be identifiable.    Cannot be guaranteed to be identifiable. 
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-====Challenges of Empirical Reasoning====+====Challenges in Empirical Reasoning====
 |  Data Diversity  | Data types in the physical world are many and diverse - and cannot be known beforehand.    | |  Data Diversity  | Data types in the physical world are many and diverse - and cannot be known beforehand.    |
 |  Noisy Data  | Data in the physical world is extremely noisy - we say that there is a 'low signal-to-noise ratio'   | |  Noisy Data  | Data in the physical world is extremely noisy - we say that there is a 'low signal-to-noise ratio'   |
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 |  Bottom Line  | Due to the above, empirical reasoning always deals with a high degree of uncertainty.  | |  Bottom Line  | Due to the above, empirical reasoning always deals with a high degree of uncertainty.  |
 |  Result  | This is why closed-world axiomatic reasoning cannot work for dealing with partially-known open worlds.  | |  Result  | This is why closed-world axiomatic reasoning cannot work for dealing with partially-known open worlds.  |
 +|  Knowing What is Relevant  | Any general learner will, after learning for some time, hold knowledge about a diverse set of phenomena. \\ Thus, any general learner is, at any point, faced with the question of what parts of its knowledge are relevant.    |
 |  Hence  | **Empirical reasoning** //must be different// from mathematical (axiomatic) reasoning.   | |  Hence  | **Empirical reasoning** //must be different// from mathematical (axiomatic) reasoning.   |
  
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-=====Non-Axiomatic Reasoning=====+====Non-Axiomatic Reasoning====
 |  \\ NAL  | Distinguishes itself from other reasoning languages in that it is intended for knowledge in worlds where the axioms are unknown, not guaranteed, and/or fallible. \\  NAL is itself axiomatic, but it is designed for //domains// that are non-axiomatic.      |  \\ NAL  | Distinguishes itself from other reasoning languages in that it is intended for knowledge in worlds where the axioms are unknown, not guaranteed, and/or fallible. \\  NAL is itself axiomatic, but it is designed for //domains// that are non-axiomatic.     
 |  NAL Features  | Instead of being either {T,F}, statements have a degree of truth to them, represented by a value between 0 and 1.  \\ NAL uses term logic, which is different from propositional logic in the way it expresses statements.      |  NAL Features  | Instead of being either {T,F}, statements have a degree of truth to them, represented by a value between 0 and 1.  \\ NAL uses term logic, which is different from propositional logic in the way it expresses statements.     
/var/www/cadia.ru.is/wiki/data/attic/public/t-713-mers/mers-24/empirical-reasoning-1.1724156597.txt.gz · Last modified: 2024/08/20 12:23 by thorisson

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