public:t-624-cgdd-16-1:main
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public:t-624-cgdd-16-1:main [2016/04/15 15:36] – [Project Work: Events & Deliverables] davidthue | public:t-624-cgdd-16-1:main [2024/04/29 13:33] (current) – external edit 127.0.0.1 | ||
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======T-624-CGDD: | ======T-624-CGDD: | ||
- | ===== UNDER CONSTRUCTION ===== | + | |
===== Basic Info ===== | ===== Basic Info ===== | ||
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=====Books===== | =====Books===== | ||
- | There is no course textbook, but you have access to several books in the library: Game Programming Gems 1 through 8 (various), GPU Gems 3 (Nguyen), CryENGINE 3 Cookbook (Tracy), Unity 3.x Game Development Essentials (Goldstone). You also have access to Game Developer' | + | There is no course textbook, but you have access to several books in the library: Game Programming Gems 1 through 8 (various), GPU Gems 3 (Nguyen), |
===== Intended Learning Outcomes ===== | ===== Intended Learning Outcomes ===== | ||
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The participation grade will be based on: (1) Attendance (both mornings and afternoons), | The participation grade will be based on: (1) Attendance (both mornings and afternoons), | ||
- | The base participation grade will be calculated as 7.5 * (portion of mornings attended) + 7.5 * (portion of afternoons attended)). The instructors can then add possible bonus points to this base grade based on a subjective evaluation of the student' | + | The base participation grade will be calculated as 7.5 * (portion of mornings attended) + 7.5 * (portion of afternoons attended). The instructors can then add possible bonus points to this base grade based on a subjective evaluation of the student' |
=====Grading===== | =====Grading===== |
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