public:t-624-cgdd-16-1:main
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public:t-624-cgdd-16-1:main [2016/04/15 15:27] – [Books] davidthue | public:t-624-cgdd-16-1:main [2024/04/29 13:33] (current) – external edit 127.0.0.1 | ||
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======T-624-CGDD: | ======T-624-CGDD: | ||
- | ===== UNDER CONSTRUCTION ===== | + | |
===== Basic Info ===== | ===== Basic Info ===== | ||
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=====Books===== | =====Books===== | ||
- | There is no course textbook, but you have access to several books in the library: Game Programming Gems 1 through 8 (various), GPU Gems 3 (Nguyen), CryENGINE 3 Cookbook (Tracy), Unity 3.x Game Development Essentials (Goldstone). You also have access to Game Developer' | + | There is no course textbook, but you have access to several books in the library: Game Programming Gems 1 through 8 (various), GPU Gems 3 (Nguyen), |
===== Intended Learning Outcomes ===== | ===== Intended Learning Outcomes ===== | ||
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Before Alpha Day, each team is expected to write and submit an Alpha Testing Plan (due by 17:00 on May 3). **NB**: Any team that fails to submit their Alpha Test Plan on time will be eligible to receive at most half of the maximum grades for both the Alpha Test Plan and Alpha Day. | Before Alpha Day, each team is expected to write and submit an Alpha Testing Plan (due by 17:00 on May 3). **NB**: Any team that fails to submit their Alpha Test Plan on time will be eligible to receive at most half of the maximum grades for both the Alpha Test Plan and Alpha Day. | ||
+ | |||
+ | On Demo Day, each team is expected to submit their game project for evaluation (due by 00:01 on May 17), including all source code, assets, launch & gameplay instructions, | ||
After Demo Day, each student is expected to write and submit a Post-Mortem that gives their personal account of working on their team’s game (due by 23:59 on May 18). Late submissions of Post-Mortems will incur a penalty of 15% per day including weekends and holidays. | After Demo Day, each student is expected to write and submit a Post-Mortem that gives their personal account of working on their team’s game (due by 23:59 on May 18). Late submissions of Post-Mortems will incur a penalty of 15% per day including weekends and holidays. | ||
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|Alpha Test Plan|Document (1-2 pgs)|1 per team| Tue May 3 (by 17:00) |5%| | |Alpha Test Plan|Document (1-2 pgs)|1 per team| Tue May 3 (by 17:00) |5%| | ||
|Alpha Day|Testable Prototype & Alpha Test|1 per team| Fri May 6 (morning) |10%| | |Alpha Day|Testable Prototype & Alpha Test|1 per team| Fri May 6 (morning) |10%| | ||
- | |Demo Day|Presentation & Final Game Demo|1 per team| Tue May 17 (Time TBA) |30%| | + | |Demo Day|Hand-in + Presentation & Public |
|Post-Mortem|Document (3-5 pgs)|1 per student| Wed May 18 (by 23:59) |20%| | |Post-Mortem|Document (3-5 pgs)|1 per student| Wed May 18 (by 23:59) |20%| | ||
^ ^ ^ ^ Total^ 80%^ | ^ ^ ^ ^ Total^ 80%^ | ||
- | |||
===== Discussion System ===== | ===== Discussion System ===== | ||
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The participation grade will be based on: (1) Attendance (both mornings and afternoons), | The participation grade will be based on: (1) Attendance (both mornings and afternoons), | ||
- | The base participation grade will be calculated as 7.5 * (portion of mornings attended) + 7.5 * (portion of afternoons attended)). The instructors can then add possible bonus points to this base grade based on a subjective evaluation of the student' | + | The base participation grade will be calculated as 7.5 * (portion of mornings attended) + 7.5 * (portion of afternoons attended). The instructors can then add possible bonus points to this base grade based on a subjective evaluation of the student' |
=====Grading===== | =====Grading===== |
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