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jobs [2018/02/23 01:45]
hannes
jobs [2018/09/21 10:16] (current)
hannes
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 This project is funded by the Icelandic Research Fund (Rannís). This project is funded by the Icelandic Research Fund (Rannís).
  
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-==== Funded Project: Character Territoriality - Social Spatial Reasoning for Digital Actors ==== 
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-  * **Position:** Ph.D., funded for 3 years 
-  * **Salary:** 4.260.000 ISK per year (conversions: [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=EUR|EUR]], [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=USD|USD]]) + benefits (pension, national health insurance) 
-  * **Tuition:** Waived 
-  * **Travel Funds:** 300.000 ISK per year 
-  * **Teaching:** Optional 
-  * **Supervisor:** [[http://ru.is/~hannes|Hannes Högni Vilhjálmsson]] Group: [[http://secom.ru.is|Socially Expressive Computing]] 
-  * **Contact:** hannes@ru.is  
-  * **Deadline:** We will begin reviewing applications on March 23, 2018. 
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-{{ :jobs:impulsion-hallway.png?direct&325|Impulsion Example}} 
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-We are pushing the boundaries in the modeling and synthesis of social character behavior by enriching the state-of-the-art with socio-territorial reasoning and spatial knowledge. Our approach aims to make digital characters more believable as well as deepen our understanding of human social behavior. As characters become more believable, interaction with them becomes more natural and the stories they populate more effective. Fundamental components for character automation include a navigation system and an animation system. While these components may produce natural movement they ignore social interaction, resulting in motion that is out of place when multiple characters occupy a space. We are wrapping these two components in a third one that mimics how people reason about social space. The approach is based on the qualitative representation of space as described by theories of human territories, f-formation and proxemics.  
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-The work builds on our previous successful platforms, such as [[https://www.youtube.com/watch?v=qz6X9BdxPBs&list=PLOA9KLifI0eJq3GjTvrBajkCEuMOp9EQ0&index=1|Populus]] and [[http://secom.ru.is/projects/impulsion/|Impulsion]], for reactive social intelligence and specifically addresses outstanding challenges: (1) Territorial Motion Interface, (2) Arbitration of Conflicting Socio-Territorial Movement, (3) Synchronization and Temporal Reasoning and (4) Representing and Reasoning about Context. Our methodology includes iterative design, fast prototyping, and subject evaluations of results.  
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-The work will be done in collaboration with Massachusetts Institute of Technology, TELECOM ParisTech and Sólfar Studios. The project is funded by the Icelandic Research Fund. 
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 ==== School of Computer Science - Open Positions for Ph.D. Students ==== ==== School of Computer Science - Open Positions for Ph.D. Students ====
/var/www/ailab/WWW/wiki/data/pages/jobs.txt · Last modified: 2018/09/21 10:16 by hannes