User Tools

Site Tools


jobs

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
jobs [2018/02/23 01:33] hannesjobs [2024/04/29 13:33] (current) – external edit 127.0.0.1
Line 50: Line 50:
 ----- -----
  
-{{ :jobs:ai_festival_2017_b.jpg?direct&325|AI Festival at Reykjavik University, 2017}}===== Ph.D. Positions =====+{{ :jobs:ai_festival_2017_b.jpg?direct&325|AI Festival at Reykjavik University, 2017}} 
 +/* ===== Ph.D. Positions =====
  
 Applicants are expected to have a finished an MSc degree in computer science or a related field before starting the PhD program, as well as being proficient in English. **To apply for a Ph.D. position**, submit an application through [[https://en.ru.is/application-process/|Reykjavik University's online application system]], including:    Applicants are expected to have a finished an MSc degree in computer science or a related field before starting the PhD program, as well as being proficient in English. **To apply for a Ph.D. position**, submit an application through [[https://en.ru.is/application-process/|Reykjavik University's online application system]], including:   
Line 64: Line 65:
 ---- ----
  
- +==== School of Computer Science - Open Positions for Ph.D. Students ====
-==== Funded Project: Standardizing the Evaluation of Digital Managers for Better Interactive Experiences ====+
  
   * **Position:** Ph.D., funded for 3 years   * **Position:** Ph.D., funded for 3 years
   * **Salary:** 4.260.000 ISK per year (conversions: [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=EUR|EUR]], [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=USD|USD]]) + benefits (pension, national health insurance)   * **Salary:** 4.260.000 ISK per year (conversions: [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=EUR|EUR]], [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=USD|USD]]) + benefits (pension, national health insurance)
   * **Tuition:** Waived   * **Tuition:** Waived
-  * **Travel Funds:** 300.000 ISK per year +  * **Travel Funds:** None 
-  * **Teaching:** Optional +  * **Teaching:** Required 
-  * **Supervisors:** [[http://www.ru.is/~davidthue/|David Thue]] [[http://www.ru.is/kennarar/stephans/|Stephan Schiffel]] +  * **Supervisor:** Choose from CADIA's Computer Science Faculty: [[http://www.ru.is/~hannes/|Hannes Högni Vilhjálmsson]], [[http://www.ru.is/~hrafn/|Hrafn Loftsson]], [[http://www.ru.is/~thorisson/|Kristinn R. Thórisson]], [[http://www.ru.is/kennarar/stephans/|Stephan Schiffel]], and [[http://www.ru.is/~yngvi/|Yngvi Björnsson]]; cross-supervision by other CADIA Faculty is also possible 
-  * **Contact:** davidthue@ru.is or stephans@ru.is  +  * **Contact:** Supervisor of choice 
-  * **Deadline:** We will begin reviewing applications on March 23, 2018.+  * **Deadline:** The School of Computer Science will begin reviewing applications on March 23, 2018.
  
-As Artificial Intelligence (AI) technologies become increasingly integrated with society (e.g., in the form of digital assistants, games, or self-driving cars), it becomes increasingly important to understand how they can ensure that people's experiences meet certain desirable criteria. In Experience Management, researchers and professionals seek to create automated systems called “experience managers”, which work to improve people's experiences in designer-specified ways. Unfortunately, the evaluation and comparison of experience managers is currently impaired by the lack of both a common platform to evaluate them and a common language to describe experience management tasks +The School of Computer Science at Reykjavik University is currently offering a number of funded Ph.DstudentshipsFor more informationsee here: https://en.ru.is/scs/ph.d-studies/financial-assistance/phd-postions/ 
- +===== Short-term Positions =====
-Experience in other fields such as General Game Playing and AI Planning has shown that having a common platform can stimulate and accelerate research progressThe goal of this project is thus to develop a platform for evaluating and comparing arbitrary experience managers on a wide variety of tasks, to accelerate the essential progress of Experience Management researchWe plan to do this by studying existing experience managersdeveloping a common platform that can support them, and promoting the platform to the research community as a tool for their researchThroughout our work, we will draw lessons from the field of General Game Playing, hoping to reuse some of its existing infrastructure and stimulate new exchanges of ideas between the two fields of research +
- +
-This project is funded by the Icelandic Research Fund (Rannís).+
  
 +----
 +**We hope to fill the following open positions as soon as possible.**
 ---- ----
  
-==== Funded Project: Character Territoriality Social Spatial Reasoning for Digital Actors ====+*/ 
 +==== Department of Computer Science Programmer for AI Experience Managers ====
  
-  * **Position:** Ph.D., funded for 3 years +We are looking for an enthusiastic student to join our team for three months of paid work (part-time/full-timestarting soon or this summer). Your goal would be to help CADIA Ph.Dstudent Giulio Mori develop a platform for evaluating Artificial Intelligence systems called "Experience Managers. 
-  * **Salary:** 4.260.000 ISK per year (conversions: [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=EUR|EUR]][[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=USD|USD]]+ benefits (pension, national health insurance) +
-  * **Tuition:** Waived +
-  * **Travel Funds:** 300.000 ISK per year +
-  * **Teaching:** Optional +
-  * **Supervisor:** [[http://ru.is/~hannes|Hannes Högni Vilhjálmsson]] Group: [[http://secom.ru.is|Socially Expressive Computing]] +
-  * **Contact:** hannes@ru.is  +
-  * **Deadline:** We will begin reviewing applications on March 23, 2018.+
  
 +An experience manager is an AI system that works to improve the user experience in an interactive environment. Experience managers are often used in games to gather data on players and adapt the game to their preferences. To do this job well, the manager needs to think about what might happen next in the game environment, both short and long term.  
  
-We are pushing the boundaries in modeling and synthesis of social character behavior by enriching the state-of-the-art with socio-territorial reasoning and spatial knowledgeOur approach aims to make digital characters more believable as well as deepen our understanding of human social behavior. As characters become more believableinteraction with them becomes more natural and the stories they populate more effective. Fundamental components for character automation include a navigation system and an animation system. While these components may produce natural movement they ignore social interaction, resulting in motion that is out of place when multiple characters occupy a space. We are wrapping these two components in a third one that mimics how people reason about social space. The approach is based on the qualitative representation of space as described by theories of human territories, f-formation and proxemics+You will work on the part of our platform that helps a manager generate all the possible actions that can occur in the environment and roll out possible futuresWe plan to use Prolog for this taskgiven its renowned speed and reliability in solving this sort of problem
  
-The work builds on our successful platform for reactive social intelligence and specifically addresses outstanding challenges(1) Territorial Motion Interface, (2) Arbitration of Conflicting Socio-Territorial Movement, (3) Synchronization and Temporal Reasoning and (4) Representing and Reasoning about Context. Our methodology includes iterative design, fast prototyping, and subject evaluations of results. +**Requirements:** 
  
-The work will be done in collaboration with TELECOM ParisTech, Massachusetts Institute of Technology and Sólfar StudiosThe project is funded by the Icelandic Research Fund.+   * Understanding of first-order logic and pattern matching 
 +   * Good Python programming skills.  
 +   * Willingness to learn Prolog and PDDL (the Planning Domain Definition Language).  
 +   * Good English skills
  
----- +**What you will do:** 
- +
-==== School of Computer Science - Open Positions for Ph.D. Students ==== +
- +
-  * **Position:** Ph.D., funded for 3 years +
-  * **Salary:** 4.260.000 ISK per year (conversions: [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=EUR|EUR]], [[http://www.xe.com/currencyconverter/convert/?Amount=4260000&From=ISK&To=USD|USD]]) + benefits (pension, national health insurance) +
-  * **Tuition:** Waived +
-  * **Travel Funds:** None +
-  * **Teaching:** Required +
-  * **Supervisor:** Choose from CADIA's Computer Science Faculty: [[http://www.ru.is/~davidthue/|David Thue]], [[http://www.ru.is/~hannes/|Hannes Högni Vilhjálmsson]], [[http://www.ru.is/~hrafn/|Hrafn Loftsson]], [[http://www.ru.is/~thorisson/|Kristinn R. Thórisson]], [[http://www.ru.is/kennarar/stephans/|Stephan Schiffel]], and [[http://www.ru.is/~yngvi/|Yngvi Björnsson]]; cross-supervision by other CADIA Faculty is also possible +
-  * **Contact:** Supervisor of choice +
-  * **Deadline:** The School of Computer Science will begin reviewing applications on March 23, 2018. +
- +
-The School of Computer Science at Reykjavik University is currently offering a number of funded Ph.D. studentships. For more information, see herehttps://en.ru.is/scs/ph.d-studies/financial-assistance/phd-postions/ +
- +
-===== Specialists ===== +
- +
----- +
-**We hope to fill the following open positions for Research Specialists as soon as possible.** +
-----+
  
-==== Speech Synthesis Specialist ====+   * Create a Python library that can translate PDDL into Prolog instructions and vice versa.  
 +   * Expand the existing platform with algorithms for generating possible futures and querying them using Prolog. 
  
-Applications are invited for a research position in text to speech systems at the Language and Voice Laboratory (lvl.ru.is) at Reykjavik University's School of Science and Engineering. The position is sponsored by the Icelandic Language Technology fund grant "Environment for building text-to-speech synthesis for Icelandic." The main aim of the work will be to set up and advance research on speech synthesis back-end architectures for parametric speech synthesis. The successful candidate will work closely with the other members of the lab who focus on the language specific problems such as text normalization, phonemic analysis and phrasing. Even though the main objective of the work will be on Icelandic, working with other languages will be welcome. The successful candidate will contribute to the academic output of the lab as well as the publication of an open TTS environment for Icelandic.+**Application Deadline:** 14 March 2021 
  
-For more informationsee here: https://radningar.hr.is/storf/ViewJobOnWeb.aspx?jobid=3005+If you are interested in this positionplease contact Stephan Schiffel (stephans@ru.is) and Giulio Mori (giulio17@ru.is) for further information
  
/var/www/cadia.ru.is/wiki/data/attic/jobs.1519349585.txt.gz · Last modified: 2024/04/29 13:32 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki