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        <description>BML Realizer - Changelog

Version 1.01

 30th May 2008 

	*  New SmartBody version compiled and included
	*  Minor PandaBMLR fixes
	*  Minor PandaBMLR script adjustments
	*  Licenses updated in both SmartBody and PandaBMLR  

Version 1.0

 16th May 2008</description>
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        <description>BML Realizer - Frequently Asked Questions

Q: Why do the characters appear to float above the ground? 

A: Known bug. No work around known at this time. 

Q: Why do I get the error: “Error initializing UDP listener on port: 15100, perhaps BMLR is already running?</description>
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        <description>BML Realizer

About BML Realizer

BML Realizer (BMLR) was a B.Sc. final project at Reykjavik University in the spring of 2008. The creators are Bjarni Þór Árnason (bjarnia@gmail.com) and Ægir Þorsteinsson (aegirth@gmail.com). Dr Hannes Högni Vilhjálmsson was the project supervisor.</description>
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        <description>BML Realizer - PandaBMLR



About PandaBMLR

PandaBMLR is the Panda3D rendering engine in the BML Realizer (BMLR) toolkit. It is basically a rendering engine and an object oriented wrapper for SmartBody.

Panda3D is a free and open source game engine developed by Disney and Carnegie Mellon University. The</description>
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About SmartBody

SmartBody is an open sourced, modular framework for animating embodied conversational agents in real time, based on the notion of hierarchically connected animation controllers.  Using the Behavior Markup Language, a growing standard of human behavior description for real time animated characters, SmartBody is capable of carefully synchronized skeletal animation and speech behaviors, independent of game engine or rendering environment.  It is the produc…</description>
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