Table of Contents

Final Project Proposal

The presentation of your final project proposal will take place in class on Thursday the 4th of October. Remember that you have to give your presentation then to earn your 5% proposal grade (unless you give me a valid excuse ahead of time).

Presentation Information

Things to Remember

Groups

#GroupProject
1 Angelo and Lorenzo Multiplayer Game Room
2 Carmine and Luis Alien Adventure in Iceland
3 Sebastian and Steffen Bull in a China Store
4 Hörður Physics Based “Dominos”
5 Francesco “Moody Conversations”
6 Brynjar “Adventure”
7 Unnar and Niccolo Captain Nemo
8 Árni J. Music Game Level Creator
9 Hamid and Oddur Real Time Strategy Game
10 Stefán and Sigmar Tropical Fever
11 Marcel and Andreas Island Escape
12 Þröstur Ogre Fries
Still Missing
Árni S.
Jökull

Presentation Structure

The presentation itself should be structured to be clear and informative. Imagine that you are asking for project funding and you are addressing your peers who will be reviewing your application.

I recommend that you use the following structure (variations are ok):

Project Overview

  • Project name
  • Project “slogan” or “tagline” (like “Safer traffic training with VEs!”)
  • Group members

Motivation (Scenario or Goals)

  • Describe a problem/need you want to address with your VE.
  • Who is your target audience?
  • What would it be like to have/use/play your VE?
  • Sketches would be cool.

Related Previous Work

  • Mention previous research, products or projects that also try to achieve similar goals as your project.
  • State how yours will be different (it is not a requirement that your project be state-of-the-art, but it is good to think about this).

Approach

  • How are you thinking of creating this environment?
  • What special features do you want it to have that help you reach your goals?
  • What other seemingly useless but cool features do you want it to have? (perhaps they're more useful than you think, give that a thought)

Challenges and Expected Results

  • What do you expect to be the hardest thing in your project?
  • If you won't have time to do everything, what do you want to make sure your prototype can at least do at the end of the course?
  • Use this opportunity to “control expectations”.